Common|Sensible
Because, …common sense isn't what it used to be.

Second Life Selling Tip 09 of 15: Network Selling

Tuesday, December 01, 2009
As I've mentioned before, I really would rather not endorse any particular creator or product in these tips. However, in this case I am endorsing a particular technology. It just so happens this technology as implemented is available through a particular creator and product: the Apez iVend vending system. Yes, I've heard horror stories before, please indulge me on this one.

What makes the Apez Vendor system different is in the way it is packaged: the networked vendor server is free to use and the point-of-sale vendors are what you pay for with the system. "So what," you say? What makes this system such an unique tool for you is the network of affiliates that come with the system. You can easily have many, many other people selling your product for you and you don't have to 'sell' them on the idea of doing so as you would with the standard "affiliate" vendors.

Additionally, with the coming changes to XStreet SL, you should investigate and implement additional points of sale wherever you find them. The Apez affiliate network is one of those systems. And it won;t cost you a single Linden Dollar to do it.

This is not the same as those "affiliate" vendors you give away to others to sell your stuff on a commission. Rather what you do is set-up your products in the Apez server while others on the system will pick and choose what they wish to sell along side their own items. If your commissions are high enough, they will be enticed to offer your products through their vendors. By offering very high commissions you will get your product out there in-front of shopper's eyes. And it costs you nothing unless you actually make sales.

The difference with the Apez network is this: not only is there a web front-end like XStreet SL, but your listings could end-up in other people's vendors in-world. So the commission is no different from renting space all over the grid to place your vendors. Except you don't pay for anything until a sale is made. All money (even if only partial after commissions) is incoming - nothing is outgoing. 100% receivable, no expendable here.

Grab a demo version of the Apez iVend system and chuck the vendors to the side (unless you really like the system and wish to use it). Plop your products inside the server and configure via the web site - set commissions high, very high: like 25% to 50%. Yes, really. Remember, even a partial sale is better than no sale at all!

Million LindensAdvertise on the Apez forums what products you are offering for network sales and the commission rates. If your commissions are high enough, you suddenly will have your products appearing in vendors all over the grid! And to reiterate: consider the commission you offer to be the cost of placing your products in-front of more eyes - in places you would never have thought-of, saving the prohibitive costs of renting market space in so many markets across the grid.

For this purpose alone, the Apez iVend system can be a priceless asset to add to your point-of-sales arsenal - and it costs you nothing at all except willing to offer a good, weighty commission - which is worth every single Linden Dollar for a sale you might not otherwise have ever had.

In addition to the Apez system, there also is "MetaLife" network - another strong recommendation. I have not gone into detail on the MetaLife system because I have only been using it a couple months. However, it also should be added to your arsenal.

So, in addition to reverse panhandling, it is good to get your products in-front of as many potential buyers' eyes as possible!
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Linden Lab's Memorial Park: Visually

Friday, November 27, 2009

Hades' Strumpet, Captain's Log: November the 26th, Anno Domini Nostri Iesu 1709 2009 - Ari Blackthorne, Master and commanding.



Mainland Sail


Mainland Sail


It is early morn in a small port at the northern coast in the vicinity of Hyralios. The Strumpet carries no Supercargo this day, but ballast being the usual textiles of silk, wool, together linens, tobacco, sugars and coffee and precious fruits - the cause of our haste in transport.

Mainland Sail


The morning sun barely rises as we make ready for sail, morning mists and fog begin to lift in the newfound warmth as we weigh anchor to get under-way. The cities and townships along the coast make for a rather bizarre presentation; a mishmash of loud colors and architectural styles, some seemingly hovering in mid-air.

Mainland Sail


The edge of the world is near and thus we must hug the coastline, wary of shallow shoals and other underwater hazards, it is greatly hoped the wind of the day will be most cooperative as has been the case thus far.

Mainland Sail


Mainland Sail


Out fair sun reveals clear skies as we make way through the mouth of the harbor, turning West by Northwest, the warm rays to our backs as we leave the safety of the well-established cove.

Mainland Sail


The water is cold and calm, providing for soft and smooth travel over glassy waters, Poseidon slumbers still in this lazy morning as we move slowly toward our destination. The wind being shallow as it is we barely make headway at all.

Mainland Sail


Though the shores of this part of the world are riddled with population and strange architecture, it is a refreshing reprieve when the uninhabited natural states on the land reveals itself in such peaceful ways.

Mainland Sail


We round the horn at the northern-most point of the great island and the wind begins to pick-up, giving us greater speed, yet not to the advantage we had hoped for thus-far. At such a rate will may not reach port until mid'day to-morrow, and suffer spoilt fruit in the delay.

Mainland Sail


Mainland Sail


We have reach'd craggy, rocky portion of the coast, I send crew to the bow to watch for under-water dangers. This delays us further as we must slow our progress in addition to having man's eyes at work rather than his braun in other required rigging duties.

Mainland Sail


Finally the shore dips deeply to the south and we make way through more open seas, with a bit more maneuvering room between the shallows and edge of the world, we try hard to make-up lost time.

Mainland Sail


The southern dip in the shoreline comes quickly to an end and more population is spotted in the distance, though the seas are calm and smooth, we have yet to capture the strength of wind we'd hoped-for.

Mainland Sail


A mountainous region, the morning shape hiding the sun from warming the area, the morning breeze is chilling, but the thickened wind finally pushes hard and our sails bite with strength.

Mainland Sail


We are forced to halt all progress as Poseidon has apparently awakened and provided an unusual set-back to our journey. Perhaps it is in his humor that he make invisible a complete block of the very world in which we exist!

Mainland Sail


Mainland Sail


Alas we are quickly underway again as the vanished reality returns to us after only moments. The sails are full and we make great stride in the speed of a strong wind.

Mainland Sail


As we come to pas the cove near Clockwork we take notice at another great island to our north and I quickly check my charts to find a shoreline known as Derran Moor, Pinechapel and Canongate. I decide to turn North by Northwest to bring us along side the foreign beach for a closer look.

Mainland Sail


The country-side appears natural and barren at first. However as we move Westward, a thin forest appears to us. Also is a great fog or mist in the far inland distance.

Mainland Sail


It seems a rather peaceable and quiet place without all the strange buildings and wild color and the sky is clear through the clouds with-out man made structures.

Mainland Sail


There is a simple knoll at the beach called Pinechapel, a single obelisk stands upon it. Through telescoping glass I am able to see it is a rather solemn-looking item. We decide to drop anchor and disembark for closer inspection.

Mainland Sail


The small pillar is engraved with tributary flora thoughtfully placed. It is then it becomes clear what this place is, and why it is so clean and devoid of the brash, loud sights as found to the south.

Mainland Sail


A strange calming feeling washes over us in the morning light. Upon only a glance it is clear to see this place carries far more meaning than what is discerned at first site. And begin a walk-about.

Mainland Sail


Here the architectural efforts are taken with creative care and it almost seems a shame that such thoughtfulness goes wasted in the absence of population to enjoy it.

Mainland Sail


Mainland Sail


Mainland Sail


Yet also, the very absence of population perhaps is what makes this area all the more pleasant to the eye and heart-strings. Allowing the solemn nature to permeate through one's self efficiently.

Mainland Sail


An entire complex, owned by none, yet owned by all, thoughtfully presented and maintained it would seem the quiet natural beauty mixed with careful architecture as presented in the morning sun-rise generates profound consideration and feeling.

We decide to peruse the vicinity with attention and awe...

Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Mainland Sail


Alas, we delay for too long, but the majesty of this great place has made the loss in time and space well worth the excursion. We weigh anchor and reluctantly continue upon our way to original destination...

Mainland Sail


Mainland Sail


Mainland Sail


Though we have strong wind and warm sun at our backs, we cannot help but to sheet or sail angle to cause a slow, steady, yet reluctant departure as we watch the great, peaceful memorial fade into the sun-rise.

Mainland Sail


Perhaps one thing to be thankful for might be all those friends and acquaintances whom have give us the profound gift of fond memories.

SLURL

Mainland Sail
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Second Life Selling Tip 08 of 15: Reverse Panhandling

Thursday, November 26, 2009
Remember when you first came into SL what Gods and Goddess celebrities creators were to you? "ZOMG That creator spoke to me!!11ONE!" Remember how special that was? Believe it or not, if you create quality stuff, you are that celebrity to others. Use this to your advantage.

Among the huge mistakes many creators make is to set out boxes of freebies and giving away t-shirts with your company name on it or other junk. It's condescending and serves no purpose, not to mention, it gives a bad impression. This is not referencing "lucky chairs" and the like where you give away "real" creations you otherwise sell (and if you retire a product: retire it. Don;t give it away as a freebie. Reintroduce it in six-months or something.)

If you believe that giving away freebies actually helps business, it doesn't unless you go about it the right way: how about "reverse pan-handling"?

Rather than dolling-out worthless trinkets in a freebie box, do this: talk to people, strangers - not friends. And, as you do, give them one of your real, for sale products. Not a demo, not a certificate - the real thing. Don't tell them how much you sell it for. Don't say where your shop is and don't advertise what you do. Don't turn it into a sales-pitch. Make it not about you, but about them - more specifically: their opinion. Ensure a current landmark is in the box.

If you are in a place that allows rezzing, explain that it's a gift and you'd like their honest opinion of it. It's a reason to have them open it now! If not, it might sit in inventory, out of sight, out of mind, forgotten. Get them to open it now so they will see it, feel it, experience it now.

First and foremost you'll get valuable feedback. Also, you are face-to-face (virtually) with the receiving person, which does wonders subliminally. You'll get word-of-mouth started and get your product "out there" into the wild, where others will see it, hear of it and so on. Because of the face-to-face aspect, if others ask about that product, the new owner will talk about you, how you gifted it to them and wanted their opinion - they feel important and empowered now. They will exclaim how wonderfully angelic you are. You have provided human interaction with your customer and given personal service. This, dear merchant, is golden!

Now take it a step further: create a transferrable, no-modify prim with a design on it. Tell the person you have just gifted to take that "certificate" and give it to a friend or even use it themselves.

Explain that as a thank you for their valuable and important feedback, you will give a discount by way of a refund percentage of the purchase price of anything you sell to the one who buys something and then presents it back to you.

Don't bother with verifying anything. It doesn't matter - the certificate can be used only once anyway (it is transferred back to you). Simply ask which item was purchased and when. Verify that item was sold - doesn't matter to whom. Give that 25% refund without question or hesitation and you will make tidal waves in the customer-service realm. It costs you nothing to do this, but could gain you a huge boost in new business!

Now you have a little grass-root marketing going on.

**********

Want the whole kaboodle? There is far more detail in the 'how' and 'why' in my book: Successful Business in Second Life (SBSL - Second Edition for 2009/10; 270-pages) is available at XStreet SL and also in-world. A demonstration book is available in-world allowing you to peruse the first and last few chapters. The book includes both, an in-world and eReader version. There also is an  Amazon Kindle version, (you receive both: ereader and in-world versions no matter where you purchase it.)

Person-to-person "reverse panhandling" is one way to network. Another way is to take advantage of 'network vending' - getting others to sell your products for you.

art: Teddy Madison
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Be Thankful? Don't Laugh, I'm Serious.

Wednesday, November 25, 2009
Tomorrow is the traditional day of "thanks" in the United States, and possibly other countries. Per the "wikipedia": Thanksgiving Day is a harvest festival. Traditionally, it is a time to give thanks for the harvest and express gratitude in general. It is a holiday celebrated primarily in Canada and the United States. While perhaps religious in origin, Thanksgiving is now primarily identified as a secular holiday.

Supposedly the first "thanks giving" celebration occurred in 1621 at the site of Plymouth Plantation - in the United States before it was was such. Nowadays most people simply look at it as an excuse to take a day-off from first life work and get fat on a "Thanksgiving Feast."

Additionally, the original giving of thanks for a bountiful harvest has become somewhat lost on the holiday as we are reminded to "give thanks" for whatever it is we might be thankful for.

Because the Thanksgiving holiday occurs tomorrow, and thus today is Thanksgiving's eve, I am going to cheat a bit: I want to give thanks to the people of Linden Research. (Okay, you readers may slap me now, but I assure you I still am in-charge of my faculties.)

No, not thanks to "Linden Research" or "Linden Lab"... thanks to the people who work there. All of them.

Why?

Because I am thankful for the enjoyment I get goofing around in Second Life. Seriously. I get to do it for free and yet, all those people work hard, for them the primary focus is to make a living, putting the food on the table, paying the mortgage and all that.

And I know for a fact a lot of them work hard. Especially when we, their customers and visitors (I am of the opinion you actually must have payment info on-file and owe Linden Lab legal tender in tier fees to be called a "customer") - get really stupid and shrill and vicious and slam-down on them verbally for trying to make the virtual world they have created and maintain a better place in the long-run for the most people.

I always have believed this, but it really hit "home" for me the last few days as I was sailing around in my Tall Ship (the Hades' Strumpet, woo-hoo!) through mainland areas on Linden-owned water sims. I find it a great way to go 'sight-seeing' through SL where "walking" all over the place is too slow and cumbersome and 'flying' just doesn't do it. Sailing along the coasts and inlet waterways through SL mainland is actually a fascinating experience.

And I came to realize something: as complicated as the grid is technologically, the high-cost of running and maintaining all these sims (simulators) - and Linden Lab actually provides a countless number of them at no charge to anyone, for everyone's free use. There is the complete Blake Sea - a massive "water continent" easily consisting of two-dozen or more (I haven't counted them) sims - all for public use. And the many other "destination" locations through-out the grid that practically no one even knows about.

I read a few months ago about the Linden Memorial Park, an area that Linden Lab has created from scratch for the sole purpose of SL users to place little memorials to people they miss. I have no reason to go there other than for sight-seeing purposes, so I never bothered going, but thought it a nice gesture on LL's part anyway.

So I plopped the "Stumpet" down on some rezzable area on the north coast of some mainland continent I didn't bother looking-up and started sailing away doing my sight-seeing, admiring (and frowning at) the many resident-built creations along the virtual coast. Peeking at the map every once in a while to be sure I don't get too close to the world's edge (in SL, everyone else besides Columbus was right.)

I can see a very large island, too small to be a sub-continent but too large to really be called an 'island' as geographic islands usually go, but by definition definitely an island just the same. A very large (full sim) expanse of water between the mainland proper and the southern shores of this large land-mass.

As first all I saw was flat land with nothing on it, not even a tree or two. My first thought that it is something new Linden Lab is building. As I got closer, some of the detail further-in started to appear. On the southern shore there was a tiny 'hump' in the terrain with a simple post on it so I furled sail and came to a halt just near it and cammed-in.

I found some kind of memorial pillar that had some virtual flowers and names posted upon it and I realized what I had found.

I have never done a "photo essay" on this blog, not because I don't want to, but rather because I am always forgetting to take snapshots in-world. However, in all the blog entries I have read about the Linden Memorial Park and all the snapshots I have seen of it simply do not do it an ounce of justice.

I was and am still stunned at the size (several sims) and scope and care and quality of build that is the Memorial Park 'complex'. It has to be among the more beautiful "Linden" builds I have seen in all my three years on the grid.

And so, as the SLogosphere will be plastered with "thanksgiving" posts all over the place tomorrow, a practice I try not to participate in (that being the 'follow the herd" in blog-post subjects) - I will be posting (along with the SL Selling Tip) my own "Thanksgiving" blog post.

But it won't be the usual "first life comes first so be thankful for the food on your RL table and all your RL things to be thankful for" and yadda-yadda-yadda.

But rather to accomplish two goals: "Thank you Lindens (the people) for what you do and give" and also " be thoughtful of those lost friends and be thankful for the joy (or not) thay had given" ... I guess.

Yeah, I apologize if you've made it this far as I guess this one was a wasted read, wasn't it?

art: Vidar Andersen; Crap Mariner
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It's Official: Rezzable Is A *Bottom-feeder*

Tuesday, November 24, 2009
Sure, big to-do when Rezzable announced they were leaving the Second Life grid for their own private corner of paradise. Hip-hoorah and big whoop. I posted my thoughts on the subject and also posted to the Rezzable blog about it my thought's on the subject.

In those comments are wondered if it were a good "riddance" or not. Certainly the loss of such art is not a good riddance (and Bryn Oh is headed over there as well - I don't know if she plans to keep one foot in Agni or not - but if not - well, good luck with that, sweetheart.)

So one comment on the rezzable blog.

That's it. My only contact whatsoever with rezzable.

At.

All.

And now, those bastards are spamming me out of nowhere. At least with Linden Lab I actively turned-on the spamming button in my account settings page. But with Rezzable all I have done was to make a comment on one single post at their blog.

So who are they to think they have any right to sign me up to email spam simply because I made a comment on his blog? (all blogs of note do require an email address for verification purposes to help fight spam.)

Yo: Rezzable and whom-ever the hell is in charge over there: In Washington State, where I live, it is illegal to send me marketing email without my explicit consent and on a Federal Offense on the national level, I happen to be in a mood for litigation. (I learned that from bone-head Stroker Serpentine, "Queen Dramatic" of Second Life.) So, Mr. RightAsRain Rimrod or whatever, remove me from your stupid marketing list because not only have you not and neither will you ever make any money from me, but quite the opposite. Rather than supporting you, I shall now proclaim from the mountain tops to throngs at-large who will listen to stay away from any and all things "Rezzable" - because Rezzable will stoop to such low form as you hijack email addresses for spamming purposes.

Now remove me from all your spam garbage machines now! Do not force me to go in and change "preferences" - you "auto-subscribed" me so now "auto-unsubscribe" me. Else you'll be receiving a legal cease and desist letter along with a bill for surcharges of $150.00 U.S. legal tender per email for "management and maintenance effort along with handling fees." (The cost to you for me to hit the delete button.)

The Rezzable juggernaut that-was-but-isn't-now is resorting to spam email because they are getting ten-times less traffic now than they ever did when on the SL Agni grid. And on top of it, they are using another name in all; either a subsidiary or parent company - it doesn't matter. I am receiving garbage because of a one-time post to Rezzable's blog. The first time I figured "meh". But the second time within 10-days? Uh-uh.

There is a definite reason why I only use "plain text" email:

**********
HERITAGE KEY NEWS - NOVEMBER 2009

If you can't read this email, please go to
http://heritage-key.com/news/2009/heritage-key-is-full-of-bullshit.screw-u

{Yeah, I changed the URL - why should they be rewarded if you choose to go look?}

Visit Heritage Key to unlock the marvels of the ancient world, as your
next great adventure starts online. Join the action and try-out our
incredible 3D-online virtual experience. Your journey discovering
[http://heritage-key.com/you-are-a-sucker/] the treasures of King Tut
Virtual is just a few clicks away.

{Yeah, ummm, well I can actually do that *now*. it's called Second Life and believe it or not, rezzable was not and is not the end-all, beat-all of virtual art. And on the SL Grid: it was only *one* click away.}

JOIN THE DISCUSSION: REPATRIATION

{So we can add you to our spam-machine and hijack your email address also, wait until you see all the people we sold it to because it's the only way we apparently can make any money!}

[http://heritage-key.com/blogs/jon-himoff/unesco-heritage-sites-every-reasonable-person-who-are-all-suckers]
[http://heritage-key.com/blogs/jon-himoff/unesco-heritage-sites-versus-museums-survey-results-it-is-worht-any-backlash]
'Artefacts Abroad' - The Survey Results

Heritage Key users responded to our online survey seeking opinions on the difficult topic of artefacts repatriation from museums back to their home countries. Are Museum's losses humanity's gain?

[http://heritage-key.com/blogs/jon-himoff/unesco-heritage-sites-versus-museums-we-only-had-ten-participants]
GET THE RESULTS

- [http://heritage-key.com/bitch-at-us] The 'Discuss' page on heritage-key.com
-
[http://heritage-key.com/blogs/brian-dolan/controversy-present-and-absent-let-us-rape-your-email-address-for-spamming]
Controversy Present and Absent: Dimitrios Pandermalis, Director of the New Acropolis Museum
-
[http://heritage-key.com/blogs/ann/egyptian-nonsense-that-sounds-important]
The Egyptian People have the Right to See the Real Rosetta Stone

[http://heritage-key.com/virtual-penage-please-bend-over]
[http://heritage-key.com/virtual-dong-in-ur-caboose] King Tut Virtual - Astonishing Artefacts

King Tut Virtual is the greatest discovery you can make online. Zoom-in
and get up-close -and-personal to some of the most amazing artefacts ever found. Wander the banks of Nile and enjoy a feeling of life in ancient times. The details and realism of King Tut's treasures will astound you.

{Huh. I always thought Discovery Channel web site had the "greatest discoveries" I can make online. I wonder how they feel about your claim?}
-
[http://heritage-key.com/blogs/owenjarus/where-can-you-get-duped-by-rezzable-blogs]
Where can you find King Tut objects that are not on display in Toronto?

- [http://heritage-key.com/king-tut-3d-is-better-than-real-life-because-we-badly-need-traffic] Why go Virtual? It's fun, high-quality, educational, innovative and free!
-
[http://heritage-key.com/blogs/pavig-lok/reason-why-we-spam-you-so -we-can-claim-real-interest-even-though-we-screwed-up-leaving-SL]
A Reason for Rezzing: How and Why We Build King Tut Virtual

[http://heritage-key.com/blogs/ann/secret-voyage-into-loathsome-activity]

Upcoming lecture:

[http://heritage-key.com/blogs/ann/secret-voyage-not-only-do-we-spamyou-in-email-we-spam-the-email-withlinks]
Dr. Zahi Hawass in London

Have you always wanted to meet Dr. Hawass in person? Now is your chance!
The famous Egyptologist visits London in December and Heritage World Press invites you to a special lecture - and maybe dinner. Dr. Hawass will also introduce his two new books: 'Inside the Egyptian Museum' and 'A Secret Voyage.'

{ZOMG!!!!11ONE1 Why yes! I *have* always wanted to meet... meet... wait, who is that again?}

[http://heritage-key.com/blogs/malcolmj/preserving-king-tuts-guts-make-spam]

Video:

[http://heritage-key.com/blogs/malcolmj/preserving-king-tuts-guts-so-we-can-spam-the-hell-out-of-you.]
Preserving King Tut's Guts {to make SPAM!}

The Canopic Shrine was the ornate container in which Tutankhamun's viscera - his internal organs - were sealed during mummification. Egyptologist Dr Janice Kamrin tells us all about it in the first part of Heritage Key's new video series, 'Tut's Treasures'.

{Wait a minute... Yo, Rezzable, Dudes... are you actually tying to proclaim you have any shine whatsoever in comparison to National Geographic, Nova, Dicsovery Channel and the likes of those? Buahahahahahahahahahahahahahaha!!!!!}

{Oh, I am *so* sorry! I meant ....buahahahahahahahahahah!!!!}

DISCOVER FABULOUS IMAGES

[http://heritage-key.com/blogs/images/sandro-vanninis-photography-thatlooks-like-nationalgeographic]
[http://heritage-key.com/blogs/images/sandro-vanninis-photography-photography-thatlooks-like-nationalgeographic]
Sandro Vannini's Photos: The Tomb of Montuemhat (TT34) at Thebes

The excavations at TT34 were photographed by Sandro as the archaeological team set about documenting finds and detailing the tomb walls. The search for the sarcophagus of Montuemhat continues, as Dr Gomaa's team progress deeper into the tomb. Watch the Slideshow of Sandro documenting the search!
[http://heritage-key.com/blogs/images/sandro-vanninis-photography-this-isjust-,ore-BS]
Watch the slideshow.

[http://heritage-key.com/blogs/images/satellite-image-holyshit-weput-alotof-bullshit-inour-spam]
[http://heritage-key.com/blogs/images/satellite-image-holyshit-weput-alotof-bullshit-inour-spam]
Satellite Image: The Roman Ruins of Leptis Magna

Leptis Magna is a hidden treasure that has
[http://heritage-key.com/blogs/bija-knowles/north-africa-will-heritage-sites-benefit-tourist-ripoffs] only just opened up to the world, having recently been declared a UNESCO World Heritage Site. Several new discoveries have been made here in the past decade, and it's one of the most [http://heritage-key.com/publication/north-africa-roman-coast] important Roman sites in the [http://heritage-key.com/blogs/lyn/top-10-roman-spamsubjects] North African region. A personal favourite of the
[http://heritage-key.com/let-us-spam-u] writer Ethel Davies, it boasts
several key structures that were crucial to Roman society.
[http://heritage-key.com/blogs/images/satellite-dildos]
Have a look from above.

[http://heritage-key.com/fakeurls] Looking for a good Christmas gift?
Our latest reviews of Books & DVDs:

{Wait - you mean that my "looking for Christmas gifts" means I have to BUY them? What kind of a gift is that?}

[http://heritage-key.com/review/usborne-official-roman-warriorfood-called-spam]

[http://heritage-key.com/review/usborne-official-roman-soldierfullof-spam]
The Usborne Official Roman Soldier's Handbook

[http://heritage-key.com/review/penguin-willnot-eat-spam]
[http://heritage-key.com/review/penguin-book-classical-spam-recipes] The Penguin
Book of Classical Myths

[http://heritage-key.com/review/incas-history-and-treasures-of-emailspam]

[http://heritage-key.com/review/incas-history-and-treasures-ancient-smam]
The Incas: History and Treasures of an Ancient Civilization

[http://heritage-key.com/review/warrior-rome-king-of-spam]
[http://heritage-key.com/review/warrior-rome-king-of-spam] Warrior of
Rome II: King of Kings {who loved email spam}

THE TERRACOTTA WARRIORS

{okay... hell, even I'm getting tired of reading all this crap, much less intentionally breaking the links. Rezzable: you fail.}

{Boneheads}

[http://heritage-key.com/blogs/graecyn/LetUsSpamU]
PHOTO PREVIEW:
[http://heritage-key.com/blogs/LetUsSpamU]
Terra Cotta Warriors at the National Geographic Museum in Washington, DC

'Terra Cotta Warriors: Guardians of China's First Emperor', opened to the
public on 19th November, 2009, at the National Geographic Museum in
Washington, DC. The museum is the final venue for the exhibition's
four-city U.S. tour. Graecyn visited the preview event and returned with a
ton of amazing images.

Discuss:

- [http://heritage-key.com/LetUsSpamU] The latest news and
in-depth articles on the Terracotta Army on our dedicated overview

-
[http://heritage-key.com/blogs/LetUsSpamU]
Top Sites at the First Qin Emperor's Tomb Complex

-
[http://heritage-key.com/blogs/LetUsSpamU]
Hidden Xi'am: Must-see Sites off the Tourist Trail

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Is Venice turning into a Museum City?
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Second Life Selling Tip 07 of 15: Vendor Paradigms

Tuesday, November 24, 2009
Second Life markets are riddled with scripted vendor machines. A scripted vendor's purpose is to present many products in as few prims as possible. However they can be painfully slow to rez the product art - especially if product art is not optimized. By this I mean each time a shopper presses the "next" or "previous" button, they must wait for the new texture to rez.

It is better to use one-prim sales boxes than to use a scripted display vendor if you can. Not to mention, you'll be saving money by making the best use of your rental or tier fees.

When you shop for a market booth, look for a place with the least traffic possible. This allows faster rezzing of the market and you will likely get a better deal in price-per-prim anyway. Many markets offer between 25 and 50 prims for your use in the booth. Unless you have more products to sell than prims allowed, there really is no reason to use a scripted display vendor.

Rather it is better to set-out one-prim sales boxes, even if they are "single-item' versions of a scripted network vendor machine (such as Apez or Hippo). Even though the initial rezzing time might take a little longer, once rezzed all your products will be visible at once, making it easier to find what I am looking for and also browse the rest - which could turn into an impulse-buy or two. If you use a display vendor, I'll get what I want and then I'm outa-there. I won;t bother flipping through your vendor to see what else you sell.

Remember: I am a hunter. I am impatient. I want it now.

Make it easy as possible for me to give you my money.

With 'system' sales boxes, there are no failures to speak-of. These are simply prims that are set to "sell" either a copy of itself or the contents. It is not scripted at all. And there are never "undeliveries" you must deal with - ever, except in a single case: when the Second Life Transactions system is on the blink. Not to mention that on purchase, the item is delivered instantaneously (and did I mention without fail...ever?)

I don't really intend to endorse any particular product or creator in this series, so I won't provide a link in this instance. However, if you want to offer gift purchases through a one-prim "system' sales box, the "Simple Box Vendor" from Sarah Showboat is probably the best script I have purchased in all my time in SL. (You can find it on XSL or at her point of sale in-world.)

As for "sytem" sales boxes: simply name your sales box with Company-Product-Location. This makes it easy to find it in inventory (and if it's sold as a copy - it's already highlighted in the Objects folder of my inventory after I purchase it) - and will appear in your transactions history clearly labeled.

I sell furniture. So my box might be named: "Blackthorne-Sofa White-Croix".
  • Instant delivery.
  • Never a failure.
  • Easy for the buyer to locate in inventory.
  • Clear transaction reports.
And the side benefit is when a shopper enters my POS location - all boxes are rezzed for easy perusal - rather than with a vendor where it's 'click-wait, click-wait, click-wait." and so on. This, along with using permissions to control sales can help you increase sales and help allow your business to grow.

What more could you ask for?


**********

Want the whole kaboodle? There is far more detail in the 'how' and 'why' in my book: Successful Business in Second Life (SBSL - Second Edition for 2009/10; 270-pages) is available at XStreet SL and also in-world. A demonstration book is available in-world allowing you to peruse the first and last few chapters. The book includes both, an in-world and eReader version. There also is an  Amazon Kindle version, (you receive both: ereader and in-world versions no matter where you purchase it.)


art: Paul Graham Raven
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Ari Blackthorne™
I despise political correctness and bleeding-heart whacko liberals and conservatives.

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